package com.tvein.sanguo.event.common
{
	public class GameConstants
	{
		//System Command
		public static const SYSTEM_CONSOLE:String = 'system_console';	//系统控制命令			[-命令 参数]
		public static const GAME_CONSOLE:String = "game_console";		//游戏控制命令			[-命令 参数]
		public static const MODULE_INVOKE:String = 'module_invoke';		//模块调用命令			[模块名 [-命令 参数]]
		
		//Module
		public static const MODULE_ACTION:String = "Action";
		public static const MODULE_BACKGROUND:String = "BackGround";
		public static const MODULE_CHAT:String = "Chat";
		public static const MODULE_CHARACTER:String = "Character";
		public static const MODULE_CROWD:String = "Crowd";
		public static const MODULE_EVENT:String = "Event";
		public static const MODULE_PROMPT:String = "Prompt";
		public static const MODULE_ROOM:String = "Room";
		public static const MODULE_TOOL:String = "Tool";
		public static const MODULE_ZONE:String = "Zone";
		
		//Game Command
		public static const EVENT_INIT:String = 'event_init';
		public static const EVENT_RUN:String = 'event_run';
		public static const EVENT_SCRIPT:String = 'event_script';		
	}
}